Campaign Diary – Adventures in Middle Earth Year 2952

This post is my notes from my latest Adventures in Middle Earth game. It is an official release of Lord of the Rings built off the rules of D&D 5e, where I am a player. This is a bit of an experiment with publishing these on here. This is the 8th adventure we have been… Continue reading Campaign Diary – Adventures in Middle Earth Year 2952

1.6a Assault on Stormshore Warehouse – Setup

Stormshore Warehouse serves as a way of keeping Dara’s Refugees relevant once the PCs enter Baldur’s Gate. After all, just reaching the city of Baldur’s Gate is not guaranteed safety at the best of times, let alone with the current crisis. Yet how do we actually setup this new content within the existing Extra Content… Continue reading 1.6a Assault on Stormshore Warehouse – Setup

1.6 Assault on Stormshore Warehouse

After the assassination of Duke Portyr in Remixing Avernus – Part 3J: Portyr Assassination the PCs learn that their refugee friends are in danger. Rushing back to the Stormshore Warehouse where their refugee allies have been staying, the PCs (hopefully) have a few minutes to prepare their defences, before the Cult of Zariel attacks. Yet… Continue reading 1.6 Assault on Stormshore Warehouse

1.5f Hamhock Slaughterhouse – Part 3

The Cult of Zariel has many different groups, organised into cells, working within Baldur’s Gate. Each of these are being coordinated by Amrik Vanthampur, working under the orders of his mother Thalamra. In theory each of these cells is independent of each other, unaware of each others locations or memberships. This helps to protect the… Continue reading 1.5f Hamhock Slaughterhouse – Part 3