Rusted Veins Remix – Part 1: Primer

Vampire the Masquerade is a rich setting with lore spanning back decades. While the 5th edition of the game has taken great strides towards simplifying the current state of the lore, there are still a lot of details that are incredibly useful for newer players to understand. Putting together a simple ‘primer’, a type of… Continue reading Rusted Veins Remix – Part 1: Primer

The Agenda & Principles to Becoming a Better GM

One of the most important RPGs ever to be released is Apocalypse World by D. Vincent Baker and Meguey Baker. First released in 2010, it has spawned a whole genre of RPGs said to be “Powered by the Apocalypse (PbtA)”, such as Dungeon World, Monster of the Week, City of Mist and Blades in the… Continue reading The Agenda & Principles to Becoming a Better GM

Rusted Veins V5 Remix

Rusted Veins was the playtest chronicle (scenario) for Vampire 5th edition originally released at GenCon 2017. It later got released as part of the public alpha playtest rules later in the year. It isn’t directly compatible with the release version of V5, as a number of playtest mechanics were replaced, removed, or streamlined between the… Continue reading Rusted Veins V5 Remix

Vampire the Masquerade V5 Cheat Sheet

Vampire the Masquerade 5th Edition, commonly referred to as V5, is quite a departure from previous versions of Vampire. While some core parts of the rules are the same as before, the actual mechanics are quite different. This cheat sheet was written for just the core rulebook and the errata, so mechanics added in other… Continue reading Vampire the Masquerade V5 Cheat Sheet

1.6c – Dara’s Intervention

Devils are loose in Baldur’s Gate, attacking a warehouse en masse in broad daylight. A pit fiend, one of the most fearsome devil types to exist, is about to unleash hell upon the city streets. What hope have mortals got? Fortunately, the gods have not left events entirely in earthly hands. Setup As established in… Continue reading 1.6c – Dara’s Intervention