The Outer City Murders should take place directly following The Journey to Baldur’s Gate. Descent into Avernus, by the book, starts now – at the entrance to Baldur’s Gate. Flame Zodge of Basilisk Gate forces the PCs to work for the Flaming Fist to stop a group of occult murders or be hunted and murdered… Continue reading 1.5 The Outer City Murders
Category: D&D 5e
1.4c Baldur’s Mouth Newspaper Templates
Okay, so we now have a comprehensive list of Main Rumours and Background Rumours in Baldur’s Gate. Yet how can we get these into the players hands? Well, you can do so literally by making props / handouts! Baldur’s Mouth is a canonical newspaper printed and distributed in Baldur’s Gate. You can find a full… Continue reading 1.4c Baldur’s Mouth Newspaper Templates
1.4b Baldur’s Gate Background Rumours
These are events that don’t directly tie into the main story, or what your PCs are doing, but provide colour and flavour to the setting. These are the side stories in the newspaper that make them feel more real, or the random conversation in taverns, shops, parties etc. All of these background events use the… Continue reading 1.4b Baldur’s Gate Background Rumours
1.4a Baldur’s Gate Main Rumours
Here are the major events you may want to think about creating rumours about. Don’t forget to include anything specific to your game, such as things the PCs have done which might be causing rumours or news. Elturel has been destroyed What happened to Elturel? Justin Alexander covers this in Rumours of Elturel. Simply pick… Continue reading 1.4a Baldur’s Gate Main Rumours
1.4 Rumours in Baldur’s Gate
There are a lot of things happening at the start of Descent into Avernus, some of which the players aren’t even aware of. There are likely many rumours flying around and it is a good idea to vary how you deliver them. While some of this can be presented via NPC exposition and dialogue, it… Continue reading 1.4 Rumours in Baldur’s Gate