1.6b – Lucille’s Invasion

We established last time via the Assassin’s Handout that there will soon be a devil invasion into Baldur’s Gate. These devils are led by the pit fiend Lucille and seek to kill one of the PCs, Wellum Smith and Sergren Hall – all of whom are either current Elturian knights or their descendants. To do… Continue reading 1.6b – Lucille’s Invasion

Cypher System Range Map

Range Maps:– Blank– Star Wars: Red Peace While I love ‘Theatre of the Mind’ play, where there’s no gridded battlemap and everyone tries to picture the scene in their head… it sometimes just isn’t practical. There’s simply too many details for the players to keep in their minds accurately. Some games support playing mapless more… Continue reading Cypher System Range Map

Where the Machines Wait – Player Maps

Where the Machines Wait* is a D&D 5th Edition module by Monte Cooke Games, designed to introduce Numenera style elements to the 5e ruleset. It includes seven different maps created by Hugo Solis, who has done a lot of cartography for Monte Cook Games products over the years. However, there are no Player versions of… Continue reading Where the Machines Wait – Player Maps

Campaign Diary – Adventures in Middle Earth Year 2952

This post is my notes from my latest Adventures in Middle Earth game. It is an official release of Lord of the Rings built off the rules of D&D 5e, where I am a player. This is a bit of an experiment with publishing these on here. This is the 8th adventure we have been… Continue reading Campaign Diary – Adventures in Middle Earth Year 2952