1.5f Hamhock Slaughterhouse – Part 1

The Hamhock Slaughterhouse is by far the largest node being added to the campaign with the Outer City Murders. As such there will be multiple articles to separate out parts of it for easier reading and reference. Patron Note: All of the articles on the Hamhock Slaughterhouse will only count as a single article for… Continue reading 1.5f Hamhock Slaughterhouse – Part 1

1.5e Smilin’ Boar Tavern

GM Note: The Smilin’ Boar Tavern is found in the Baldur’s Gate Gazetteer on DIA page 193 – however it is listed as being in the Bloomridge District of Lower City. For our purposes, the whole inn has been relocated to the Outer City area between Norchapel and Stonyeyes. It’s worth looking at the entry,… Continue reading 1.5e Smilin’ Boar Tavern

Ptolus Campaign Themes

Note: These articles will contain spoilers for Ptolus. Ptolus is a sprawling city, packed to the brim with evocative locations, interesting characters and compelling plot hooks. So how exactly do you even begin to run a game in such a developed and dense location? Well, Monte Cook’s advice is to weave together a campaign using… Continue reading Ptolus Campaign Themes

1.5c Changed Nodes

To integrate the Outer City Muders into the Alexandrian Remix content, a number of the Remix’s nodes need to be changed. You should assume that any information here overwrites the Remix content, if there is conflicting information between the two. Basilisk Gate Flame Zodge will not permit the PCs or Dara’s Refugees entry into the… Continue reading 1.5c Changed Nodes